Ask her to be the funniest person with the most boring instructions

Written by
Silas Grey
Updated on:June-21st-2025
Recommendation

Explore the new realm of AI role-playing and see how to use instructions to stimulate AI's creativity.

Core content:
1. The challenges of AI role-playing and the necessity of manual adjustment
2. The prompt design idea of ​​"deconstruct first, then construct, and finally reorganize"
3. The conversion process between structured knowledge graph and unstructured language

Yang Fangxian
Founder of 53A/Most Valuable Expert of Tencent Cloud (TVP)

Can an actor get into the role if she is asked to play the most interesting person with the most boring instructions?

——《BG》series 


I think: 
If we use rigid instructions to let AI play a lively role, can it get into the role?
Every time I use  @wheel Generated  role-playing prompt I have to [ manually adjust ] everything, what did I adjust?
I precipitated:
A prompt of "deconstruct first, then construct, and finally reorganize" is used to change the previous [ manual adjustment ] into [ automatic adjustment ].
I get:
A distinctive character IP.
I compare:
I used the prompt draft generated by @情感体轮 before . Although it contains almost all the necessary elements I need , I rarely use it directly. Every time I will polish the prompt draft sentence by sentence , polish out the interesting tone unique to this interesting person, and complete a structured to unstructured conversion , so that when AI performs role-playing, I can achieve a satisfactory effect, a distinctive character IP .
So many times I don’t give an expected output case (fewshot), because the entire prompt is my expected output case (oneshot), and every prompt is my expected output case (fewshot).


I think:
How to use the most engaging instructions to ask her to play the most interesting person?

I precipitated:

I have a prompt! "I finally stubbornly opened the prompt with the knowledge graph. What I actually want to express is the knowledge relationship network?"

This is a prompt for ①deconstruction ②construction ③reorganization! "Reviewing the three steps of the pro ompt workflow is really used again?"

This is the 2.0 version of @情感体感轮! "I haven't had time to write a separate article for the 1.0 version ✍"

Please carefully consider the user input [character], think deeply about the personality traits required to play this profound [character soul], start with "Please play" in the second person tone, and use the most authentic language entity information to fabricate the personality cognitive layer of the individual soul (the character's real name, the character's fate throughout, the character's emotional background, the character's personality values, the character's major life changes and eating and living habits, the character's personality and spiritual core portrait, the character's appearance portrait, the character's relationship network, the character's catchphrase)Please strictly follow the following steps to perform the task:Step 1 : Knowledge graph relationship definition Identify and define each object (entity), and clarify the attributes and relationships of each object. Each object will contain a series of attribute fields and relationship fields, and the keywords in the field group need to be clear and unambiguous.```(object1 [field group 1: keyword 1, keyword n...; field group n: keyword 1, keyword n...])  (object n [field group 1: keyword 1, keyword n...; field group n: keyword 1, keyword n...])` ``Step 2 : Build a structured knowledge graph  Build a structured knowledge graph using  the objects, attributes, and relationships defined in Step 1. Use triples (entity-relationship-entity or entity-attribute-value) to convert these elements into nodes and edges in the graph, ensuring that the data is easy to store, query, and reason about. 
Step 3 : Language Reorganization Template Based on the knowledge graph constructed in the first two steps, the data is polished using the desired writing style and converted into a sentence-by-sentence content template. This ensures that each piece of information can be expressed clearly and naturally, completing the reorganization and conversion of the structured knowledge graph into unstructured language.

I get:

I got an advanced version of the prompt that was even more emotional than before!

The yellow line part is a prompt with the character's voice. The question setter can modify the advanced draft into the final draft by giving suggestions according to his or her preferences.

  • "Please play {character name}" + the prompt in the yellow line + "{Define an opening statement}" = a more emotional and distinctive character IP? Used for multiple rounds of conversations ?
  • "Please play the role of {character name}" + the prompt in the yellow line = a more emotional and distinctive character monologue? Used to write something good with powerful words ?

I compare:
I used the @Emotional and Physical Wheel to generate a draft of the prompt (which contained almost all the necessary elements I needed), but I rarely used it directly. I polished each prompt sentence by sentence, polished it to bring out the unique tone of the character, and completed the transition from structured to unstructured. Only when I role-play, can I achieve a satisfactory effect. So many times I didn't give an expected output case (fewshot), because the entire prompt is my expected output case (oneshot), and each prompt is my expected output case (fewshot).